morstart.blogg.se

Doom switch size
Doom switch size








doom switch size doom switch size

(The brouhaha at the top of Argent Tower is an example of this.) On the control side of things, going from mouse-and-keyboard to the Switch’s stubby analog sticks was a huge adjustment for me (and I finally understand why Doom’s late-game bosses were so heavily derided by many people) but the port plays smoothly nonetheless.Īs for how it looks, well, the textures and particle effects have clearly taken a hit in the effort to get this thing running on Nintendo’s hardware, but I only noticed because I have several dozen hours of the PC version on ultra settings to compare it to. It’s mostly consistent in maintaining this level, save for the campaign’s most hectic moments. More notably, the framerate has been knocked down to 30fps.

doom switch size

On Switch, the resolution’s been bumped down to 720p, though people like me who mostly play in handheld mode will barely notice. This is my new measuring stick by which every 3D action game is judged. It’s a blazingly fast game that’s calculated from every angle to keep players close to the action, and to call its immediacy a breath of fresh air would be to undersell it. Corey and Darren both explained why it’s worth any shooter fan’s time, so I’ll simply reiterate by saying that Doom is a giant middle finger to a decade’s worth of cover-based slogs. This was my personal Game of the Year and the site’s overall runner-up. Of course, it helps that even a severely downgraded rendition of Doom is still a blast.

doom switch size

But the fact that we’re even having this conversation – that a handheld port of a recent, triple-A title exists and is perfectly playable – is remarkable, and makes me excited for the Switch’s future. This piece of hardware was never meant to compete directly with other platforms in the power department, so obviously a number of concessions have been made to get Doom running and stable. I’m pleased to report that Doom on the Switch retains much of what made it my favorite game of 2016, and I say this as a PC gamer and a performance nut. The Switch is quickly becoming a bastion for indies, and we know Nintendo’s own games will be optimized for the system, but how could this device handle a big-budget franchise release praised for its looks, speed and smoothness? This port of last year’s Doom is their first such experiment, and it’s a fascinating one. So, it’s surprising to see them leading the third-party charge on the Switch. Claw.īethesda Softworks has been publishing games for over three decades, but until this year they’ve only released a handful of titles on Nintendo platforms. WTF I’m still distracted by the “demonic voice” sounding like Dr. LOW The font size is way too small for the Switch’s screen.










Doom switch size